For this prompt I was given a randomized game type with a randomly chosen asset to create in UI for in a mobile game. I was tasked with creating UI for a first person shooter game that included a stealth meter. I wanted to take this projects aesthetic in a unique direction, which inspired the sort of artistic mythical nature inspired design.
For the stealth meter aspect I created a butterfly icon which would open or close based on how stealthy the player was. For instance if the butterflies wings are fully open the player would be very visible and fully closed it would indicate that they were hiding, sneaking or quiet in game.